


That allows editors to simultaneously play up to 16 streams of 4K ProRes 422 video or work in cutting-edge 8K resolution with support for up to three streams of 8K ProRes RAW video.Īpple’s new Afterburner (the mysteries card) is supposed to allow further utilization of the GPU (like the R.I.P RED Rocket). Rendering is up to 2.9 times faster, and transcoding is up to 3.2 times faster than on the previous-generation 12-core Mac Pro Apple FCPX 10.4.7 and the new Afterburner: 16 streams of 4K ProRes or three streams of 8K ProRes RAWĪpple says that the new FCPX update utilizes the new Afterburner card for unparalleled performance when working with ProRes and ProRes RAW. According to Apple: “Rendering is up to 2.9 times faster, and transcoding is up to 3.2 times faster than on the previous-generation 12-core Mac Pro.” FCPX and Metal on 15-inch Macbook Pro The combination of the new FCPX and Metal, supposed to utilized GPU based performance by offering support for multiple GPUs and up to 28 CPU cores implemented on the Mac Pro. iMac Pro editors will see gains up to 35 percent. Video editors with the 15-inch MacBook Pro (the most popular system for Final Cut Pro users), will benefit from performance thatʼs up to 20 percent faster. 15-inch MacBook Pro – 20 percent faster, iMac Pro – 35 percent fasterįCPX 10.4.7 delivers a new Metal-based engine that improves playback and accelerates graphics tasks, including rendering, real-time effects, and exporting on Metal-compatible Mac computers. Metal (available since 2014) is a hardware-accelerated 3D graphic and compute shader application programming interface (API) developed by Apple Inc.

HDR (High Dynamic Range) on Apple Pro Display XDR The Metal framework can communicate directly with the GPUs and thus accelerate video processing tasks. One of the most primary applications that can be privileged by Metal is Final Cut. In simple words, the Metal technology (via API) supposed to improve the rendering of advanced 3D graphics and perform data-parallel computations using graphics processors (utilization of GPUs rather than CPUs). Compute shaders are routines compiled for the GPUs. The latest FCPX on Apple all-new Mac Pro Utilizing Metal API on creative applications Furthermore, the new version allows HDR viewing experience of Apple Pro Display XDR. After “preparing” Logic Pro-X for the Mac Pro, Apple updates its Final Cut Pro X with a new Metal engine to improve editing performances regarding native transcoding-free media (8K RAW footage for instance). The latest version of FCPX is aimed to be optimized with the upcoming all-new Mac Pro.
